Ready-to-deploy games

Make your activationPlayable.

Every game branded to you, ready when your event is.

Pick a game. We do the rest.

Three ways to stop a crowd.

Every game runs on any screen — kiosk, tablet, big screen, or their own phone. Fully branded.

3D Slicing Game

Fruit Ninja, but every slice is your brand. Hand-tracked, no controller.

2D Logo Drop

Your logos rain down. Catch them before they hit the floor. Pure timing.

3D Logo Drop

Same chase, full 3D. Logos fall through space — players dive to catch.

Rocket Shooting

Lock on, blast away. A reflex shooter where every target wears your brand.

2D Temple Run

Side-scrolling sprint. Dodge branded obstacles, chase the high score.

3D Temple Run

Drop players inside a world built from your brand. Run, leap, slide.

2D Memory Match

Flip, match, remember. Every card your brand. Beat the clock.

3D Memory Match

Memory match with depth — cards flip in 3D. Same addiction, more polish.

Maze Challenge

Drop them in a branded labyrinth. One exit. Tick tock.

2D Trivia Quiz

How well do they know your brand? Instant scoring, zero mercy.

3D Trivia Quiz

Trivia with showmanship — questions reveal in animated 3D.

Brand Jigsaw

Drag, drop, race the clock. Players rebuild your hero image.

Hidden Object

Your products, hidden in plain sight. Spot them all before time runs out.

Wheel of Fortune

One spin, everyone wins. Turns a queue into a moment.

2D Claw Machine

2D Claw Machine

The arcade claw, gone digital. Grab branded prizes from a top-down rig.

3D Claw Machine

Skill-based grab in full 3D. The claw drama everyone knows — now yours.

The difference

Most vendors clock out after dismantling.
We come back with the data.

Every play is a data point. Live, and yours to export the moment the event ends.

Participation Rate

How many people actually engaged?

Dwell Time

How long did they stay at the activation?

Lead Info

What do you show your boss when it's over?

Peak Hours

When was it busiest? Who were they?

Anyone can put a game on a screen. We turn the play into a report.

Case studies

Branded games, in the wild.

A few we've shipped — every one built around the client's brand, every one measured.

See all projects →
Branded game kiosk on the event floor
The package

Here's exactly what you get.

One game, fully branded. Setup to data, all in.

  • Any game from this catalogue
  • Fully branded UI & wrapping
  • Visual concept & design
  • 55″ large touch display
  • Set up and dismantle
  • Full day event
  • On-site crew for technical support
  • Live performance dashboard
  • Post-event data report

Want it fully custom? That's what IMX BESPOKE is for.

Ready when you are

Let's get a game on your floor.

Fun on the floor, data in your inbox.