3D Slicing Game
Fruit Ninja, but every slice is your brand. Hand-tracked, no controller.
Every game branded to you, ready when your event is.
Pick a game. We do the rest.
Every game runs on any screen — kiosk, tablet, big screen, or their own phone. Fully branded.
Fruit Ninja, but every slice is your brand. Hand-tracked, no controller.
Your logos rain down. Catch them before they hit the floor. Pure timing.
Same chase, full 3D. Logos fall through space — players dive to catch.
Lock on, blast away. A reflex shooter where every target wears your brand.
Side-scrolling sprint. Dodge branded obstacles, chase the high score.
Drop players inside a world built from your brand. Run, leap, slide.
Flip, match, remember. Every card your brand. Beat the clock.
Memory match with depth — cards flip in 3D. Same addiction, more polish.
Drop them in a branded labyrinth. One exit. Tick tock.
How well do they know your brand? Instant scoring, zero mercy.
Trivia with showmanship — questions reveal in animated 3D.
Drag, drop, race the clock. Players rebuild your hero image.
Your products, hidden in plain sight. Spot them all before time runs out.
One spin, everyone wins. Turns a queue into a moment.

The arcade claw, gone digital. Grab branded prizes from a top-down rig.
Skill-based grab in full 3D. The claw drama everyone knows — now yours.
Every play is a data point. Live, and yours to export the moment the event ends.
How many people actually engaged?
How long did they stay at the activation?
What do you show your boss when it's over?
When was it busiest? Who were they?
Anyone can put a game on a screen. We turn the play into a report.
A few we've shipped — every one built around the client's brand, every one measured.
1,378 executives engaged · one 3-hour session
A Huawei-branded 3D train runner on a giant LED touchscreen, with a live leaderboard driving repeat play.
View case study →Every player's scent profile · captured live
An AI scent-discovery quiz for the Pavilion KL opening. Personalised results, shareable, fully measured.
View case study →479 prizes won · 380 leads · 3 days
A custom 3D claw machine for the iPhone 17 launch — 300% more dwell time than a standard booth.
View case study →
One game, fully branded. Setup to data, all in.
Want it fully custom? That's what IMX BESPOKE is for.
Fun on the floor, data in your inbox.